SARAH POLLACK: So welcome everybody to the Meet The
YouTube Filmmakers panel.
This is part the Google Santa Monica Speaker Series, and we
want to thank the Santa Monica office for sponsoring the
event tonight.
My name's--
yes, bravo.
My name is Sarah Pollack and I'm the Film Community Manager
at YouTube.
We're going to start by just introducing the panelists and
watching a quick clip from each of them to introduce you
to their work.
So we're going to jump right in and then talk for about 40
minutes and open it up for a Q&A for about 20
minutes after that.
So first we have Ben Shelton.
Ben is a local filmmaker who got his start on YouTube
making comedy videos.
The success of his videos brought him the attention of
companies like Fox and the NBA, both of whom have
commissioned his work.
In a more serious turn, Ben recently directed the short
film My Name Is Lisa for YouTube Project Direct, which
was our first short film competition.
The short came in third place and went on to win the YouTube
award for Best Short Film in 2007.
It has since been viewed over two million times.
So we're going to watch the first minute
of My Name Is Lisa.
[BEGIN VIDEO PLAYBACK]
-Hi.
My name is Lisa, and I've been inspired by my mom to tell
everyone to walk away from their computers and read more
books.
-So you're using the computer to tell them to
stop using the computer?
That's my Lisa, use your addictions like a weapon.
-Now I have to start over.
-Now is your lunch break.
-Uh, you already made me lunch.
I had a sandwich five minutes ago.
I only need one lunch.
-Oh.
-What's up mom?
-Hi Lisa!
-Are you going somewhere?
-I guess not
-I'm going inside.
-Me too.
I'm going inside.
[END VIDEO PLAYBACK]
[APPLAUSE]
SARAH POLLACK: That's actually a very moving story about a
young girl who's dealing with her mother who is suffering
from Alzheimer's disease.
So you can check it out on the site if you'd like to see the
rest of it.
Next we have Mike Belmont.
Mike is an animator and director who has been on
YouTube since the very early days of 2005 where he's known
to his fans as m.strange.
His feature film, We Are The Strange, screened at the 2007
Sundance Film Festival, and turned into a cult classic.
About a month ago, Mike uploaded the film to YouTube
in 17 different languages all translated voluntarily by his
fans, and the videos have already received over a
million views.
Mike speaks about digital distribution on panels around
the world, and along with Arin Crumley is a founder of From
Here To Austin, which is an online festival to help
filmmakers distribute their work.
We're going to take a quick look at the trailer for We Are
The Strange.
[BEGIN VIDEO PLAYBACK]
[END VIDEO PLAYBACK]
[APPLAUSE]
SARAH POLLACK: Next, we have Francis Stokes.
France is also a local filmmaker, and a graduate of
the Tisch Film School at NYU.
He was one of the first users to be invited into the YouTube
Partner Program following the success of his comedic series
God, Inc, which was picked up by the SciFi
channel last summer.
After the long writer's strike, Francis is working on
the pilot for them now.
His feature film, Harold Buttleman, Daredevil Stuntman
was featured on the home page of YouTube last summer, and
currently has over a million views.
We're going to take a quick look at a episode of God, Inc.
[BEGIN VIDEO PLAYBACK]
-Sarah Melody Church.
You're going to be product development, right?
-That's right.
-OK.
Birth?
-June 3, 1976.
-And death?
-November 5, 2006.
-How did you die?
-Leukemia.
-Oh, ouch.
That sucks.
-Yeah.
It was pretty painful.
But I had the support of my friends and family, so that
meant a lot.
-Yeah.
Isn't there a cure for that?
-No.
-Oh, yeah.
That's next year.
Well, let's give you the tour.
[END VIDEO PLAYBACK]
[APPLAUSE]
SARAH POLLACK: Next we have Arin Crumley, Arin and his
collaborator, Susan Buice who's in the audience here,
made the film Four Eyed Monsters, which played at
about a dozen film festivals.
Won the 2006 Sundance channel Undiscovered Gems Award, and
was nominated for two independent spirit awards
before being the first film ever featured on the home page
of YouTube where it received over a million views.
IFC recently picked up in the broadcast rights, and Arin
also speaks about digital distribution at
panels around the world.
We're going to watch a trailer for one of Arin and Susan's
upcoming podcasts which details the evolution of their
film and their relationship.
[BEGIN VIDEO PLAYBACK]
-Music in this episode is by Francois, Dixiescumbag, and
the Golden Pastime.
-And the name of this episode is Shock.
-In an abyss of emptiness, we found each other.
-And we pulled each other out of isolation and wanted it to
last.
-So we created a home.
-What we had created was bigger than us.
And we lost ourselves.
I began to feel crazy.
I became unhappy.
I needed to become my own person again.
I began a revolt.
[END VIDEO PLAYBACK]
[APPLAUSE]
SARAH POLLACK: And lastly, we have Javier Prato.
Javier is an Argentinean filmmaker who moved to Los
Angeles in 1998 to pursue his film career.
His short films have screened at festivals around the world,
and his short Jesus Christ: The Musical gained him
internet fame.
Javier also entered YouTube's Project Direct film
competition, and his film Empty Arms was selected as one
of the top 20 finalists by a panel led by the award-winning
director Jason Reitman.
We are going to take a look at Javier's reel.
[BEGIN VIDEO PLAYBACK]
-From the director of Jesus Will Survive, into a new dawn
comes an epic of bloody proportion.
-[SPEAKING SPANISH]
-Hola.
-You don't understand what it's like until you have to
live with it, because no matter what I do--
-You just need a good idea, the audience will follow.
[END VIDEO PLAYBACK]
[APPLAUSE]
SARAH POLLACK: So those are our panelists.
I think you can tell all their work is very varied, but what
they share is that they're all independent filmmakers,
self-distributing either feature films, short films, or
web series online.
So to start off, I want to talk a little bit about why.
So Francis, we're going to start with you.
Why post God, Inc online for free?
FRANCIS STOKES: Why did I post it online for free?
Well, at the time I, more than anything, wanted an audience.
I had just finished a feature film and I had played
festivals where you'd be lucky if 20 or 30 people
came into the room.
So I decided with this new idea I was going to do
something for no money and upload it to the internet and
see if anybody watched it.
That was the goal was, more than anything, to get my work
out there to be seen.
SARAH POLLACK: You mentioned film festivals.
Mike, you're known as a pretty
rebellious avant-garde filmmaker.
But ultimately you chose to take your film We Are The
Strange to Sundance Film Festival before
posting it to YouTube.
Why did you do that and would you do it again?
MIKE BELMONT: I was just doing what I thought you were
supposed to do, which was a great thing
for press and crap.
But if I would do it again, I really look towards--
I mean, people, I got a lot of stuff where people were asking
about what film school they should go to or
what vessel, whatever.
My answer to everything now is the interweb.
So I'm looking at YouTube for my next animated feature film
I'm doing now, and that's probably where it will
premier, and I'll do everything online just because
the stuff I make is so bizarre.
It doesn't appeal to the masses, which
was evident at Sundance.
When my movie played there half the audience walked out
and asked for their money back.
They weren't the kind of people I
want to impress anyway.
Like whatever.
The people I want to impress and the people that my stuff
appeals to are online and are these new audiences that can
find your stuff.
They're unable to find them at festivals and these places
that are expensive and locked out and proprietary.
And the internet is open and available to
anyone in any culture.
Like I put my film up in 17 languages.
So that's where I want to be.
I want to be where the real people are who appreciate it,
not people who are there because they're looking for
the next big thing or the buzz or whatever.
So that's where the real film fans and people who appreciate
it are now.
So that's why I'm there.
SARAH POLLACK: So your technique is fairly
progressive anyway, the content itself.
Ben, My Name Is Lisa is a little bit more traditional,
and I think we've heard from the traditional critics that
YouTube is not necessarily a place for
high quality content.
Do you agree with that?
How do you feel about that, having a film up there?
BEN SHELTON: Well, first let me just say, honored to be up
here with all these guys.
I love the fact that it's very different work.
It's not like you saw the same clip five times in a row.
But I think taking from what you're saying, it's a
traditional film.
I made a short film for Project Direct, and YouTube, I
think, was first known for basically the new America's
Funniest Home Videos.
You know, dog on skate board or baby farts or whatever,
something like that.
But just like any new media, we're going to transition into
a period where good content is good content.
I'm not trying to say my film is good content, but it just
so happens that it is more of a traditional short film.
Even though it's about a heavy topic like Alzheimer's and
it's traditional, I think the reason why it did well, and
the reason why I will continue to put work on YouTube is
because we are bending in that direction.
America's Funniest Home Videos is not a
prime time show anymore.
I mean it is, but it's not that popular.
Eventually, you want to look for better content and you
want to look for something, a narrative film, short film,
good storytelling.
SARAH POLLACK: And you think that exists on YouTube.
BEN SHELTON: Well, yeah.
I mean right now is the transition.
The fact is that YouTube is not that old.
It's still in its beginning stages.
The fact that My Name Is Lisa-- so one short film of
the year means something.
I'm not sure exactly what it means, but it definitely means
that we're getting ready to watch some
more substantial content.
SARAH POLLACK: And do you think, then, has traditional
schools, film school, for example,
Javier, what do you think?
Is that irrelevant now?
Can anybody be a filmmaker?
JAVIER PRATO: Of course.
You just need from a cell phone that can record video up
to the [UNINTELLIGIBLE].
SARAH POLLACK: And is that a good thing for filmmaking, if
anybody can be a filmmaker?
JAVIER PRATO: Of course.
SARAH POLLACK: Yeah?
JAVIER PRATO: Come on.
In the 1920s, where can you get a camera for under $150?
SARAH POLLACK: OK.
And do you guys agree?
BEN SHELTON: Well can we take some Ratatouille?
Everyone saw Ratatouille?
Anyone can cook.
That doesn't mean everyone should cook.
So anyone can make a movie.
That doesn't mean everyone should, but
yeah, anyone can, right?
FRANCIS STOKES: Audiences should be
the determinant though.
That's the difference is that the audience decides, not some
sort of funnel that is the distribution network.
And that's what's great about the internet.
I don't know about film school because I think that there was
always the ability to make films. The difference was
whether or not you could get them seen.
In the '90s I never made any shorts because there really
wasn't any way to get it seen by an audience.
MIKE BELMONT: And I kind of think that the internet age,
or what happens on YouTube, there's kind of like some
Darwinism built in to the process, like survival of the
fittest. Where if I were to be working in a traditional
system, I would have all this P&A and all these publicists
making it seem like I'm the coolest guy in the world and
my stuff is the best ever, right?
But when you're online it's like sink or swim.
There's no one doing that for you.
So your content has to work on your audience or you're dead.
So I think that leads to making better stuff in the end
because we don't have this whole system supporting us,
trying to make you seem like you're something you're not.
You are what you are to your audience or you're not or you
don't exist. So I think in the end it'll
lead to better content.
And just since we're here on a stage, what you were talking
about, I had this idea about what YouTube is right now and
what it will become.
Just think of it like a giant open mic.
Like you're here on the stage and an open mic just started.
Right when open mic starts, all these people run to the
front of the stage with face make-up and are making fart
sounds and doing all this ridiculous stuff.
And maybe people at first are like, oh wow, that's so funny.
That's so great.
And there may be someone at the back of the stage reading
their poetry that they've developed for years that's
beautiful and expresses whatever they had inside.
Maybe you're making a short film that has a little more
content to it and you're in the back, you're going to be
drowned out by those people for a while.
Just like YouTube is very new.
But after a while those audiences are going to be like
isn't there anything else there that has something to
say or any meaning to it?
And over time they will find that content and look for it,
and the tools will get more powerful to find it.
So it's still evolving and it's still new.
That's just something that I've observed.
SARAH POLLACK: So the focus there is on audience.
Obviously, Web 2.0 has been all about social networking.
With YouTube you put your film up, users rate it, they
comment, they make video responses.
There's a ton of immediate feedback--
sometimes it's good, sometimes it's not so good, sometimes
it's totally irrelevant.
But Ben, with you, My Name Is Lisa, I think it's the twelfth
most discussed film of all time on YouTube.
Do you enjoy that?
Do you enjoy having that kind of interaction with your fans?
Is it a pain?
Is it a nuisance?
BEN SHELTON: No.
I absolutely love it.
The YouTube audience is expanding.
It's like what Mike was talking about earlier.
When you go to a festival, there's certain type of people
that go to film festivals.
They're usually with a company or they just
like the art or whatever.
Everyone's on the internet.
Everybody from--
and probably three-year-olds to your grandfather.
So everyone's there.
So the type of comments are going to range.
Some of them, yeah, are not going to be that great or
interesting.
But others are going to be very, very interesting.
And some of the right people are going to watch your work.
Since we were talking about going to a festival first or
going to YouTube first, I posted my film on YouTube
first. Since then I've been approached by film festivals
that says if you enter it in ours it'll be an official
selection already.
So it's kind of like if you go to YouTube or put your film
online, everyone will see it.
It's not guaranteed.
But that's the option is that when you're on the internet,
you're in someone's home, you're at work, you're
everywhere.
FRANCIS STOKES: I think it's another thing to think about
that with the internet, the ability for niche marketing,
especially if you're a filmmaker like Mike or
something that has a specific audience.
The film festival approach is really, really kind of absurd
under those circumstances, or the chance that someone who
would dig your stuff might happen to
walk in at that time.
That's the beauty of the internet is the fact that the
whole community online can connect to who finds your work
resonates for them.
MIKE BELMONT: Well, and in the end, the whole film festival
paradigm ends up killing culture because then people
will only make films that appeal to those buyers or to
those audiences or whatever.
Because that's kind of where I come from.
I'm not practical at all.
I just think about art and culture and eating ice cream.
You know, the things that really
matter to make you happy.
So I think in the end it's going to lead to a richer
culture because there's these audiences that people can find
on YouTube that are not anywhere else and they'll make
stuff that's different that will appeal to people.
I just look at it as more freedom in that there's people
that I can make happy with exploding
head videos or something.
FRANCIS STOKES: And because it's more diverse where if
we're relying on the traditional distribution
channels, they're looking for the largest audience for every
product they produce.
And so there's a lot of stuff that I would like that they
wouldn't do because my taste is too specific.
BEN SHELTON: And everyone eventually gets to see it.
It's like what he was saying, survival of the fittest. If
your video gets watched by a few, then bigger, then the
right people with the money, with the distribution, they'll
get a hold of it.
SARAH POLLACK: Did you think, Ben, that we are changing the
film industry?
And Mike in particular, you have a ton of
interaction with your fans.
They translated the film for you.
Do you think that relationship between you and your fans will
change how films are made in Hollywood or no?
MIKE BELMONT: Well, I'm trying to raise the bar myself, like
I'm trying to do stuff so that these kids, like most people
like my stuff are 14, 15.
They'll get used to that, and they'll be like, well, I can
send a message to m.strange and they'll send it back, or I
can submit my picture of myself and they'll put it in
their movie.
So I am trying to raise the bar and do things.
When my DVD came out I put seven sound tracks on it so
that people could switch through it.
So I am trying to nudge it in a new direction, because for
all of these years there was no competition.
Hollywood or let's just say Hollywood, the film business,
had no competition.
There was no one pushing on it.
They were just getting richer and fatter and this bigger
thing and they can do whatever they want.
They got lazy.
In the end, the viewer is the one that suffers.
If you're an artist or creator or whatever, it's like your
goal is to serve the audience.
You have to give them the best, the best that you can do
or else you're not doing your job.
So in the end I think it's better for everybody-- for
filmmakers, for viewers.
But people have to choose to go independent or choose-- you
know, they can't pretend I'm going to put it on YouTube,
and then if they get a movie deal or something, they're
bye-bye internet and go the regular way because that's not
good for anybody.
But then it's just another rich guy driving a BMW, but
how many more of those do you need?
[APPLAUSE]
SARAH POLLACK: OK.
Well because you said that, I was going to try to talk about
this at the end, but it raises an interesting point, which is
are we fighting Hollywood and the studio system here, or are
we trying to get its attention?
ARIN CRUMLEY: Yes.
I think that there is definitely a battle happening,
a war happening between old media and new media.
I think that what's happening here, and I think a lot of
people in this room are a part of this, is that new media has
a more savvy, more in-tune way to distribute information,
whether that be video information or anything.
Old media is struggling to hold onto their tried and true
monetarily successful system that is just making less and
less and less sense every second that passes.
So that's not going to be let go of easily, and I think
we've seen lawsuits and things that have shown that that is a
serious battle.
My confidence, if we have to take sides, I'm voting on new
media because who's going to win in an age of information
and internet and where digital, basically, is
something that kids are basically born
knowing these days.
That's who I think is going to win.
MIKE BELMONT: Well the way I look at it, like at its base,
whatever war is fought is just going to be a battle for
people's eyeballs.
What are people watching?
It's getting to the point where people, as traditional
media becomes less relevant, as people read less magazines,
and watch less TV, and everything goes more online,
and films and music and everything starts advertising
more online, then it's just a battle for eyeballs.
People's eyeballs, these generic eyeballs, don't care
where the stuff came from.
If they like looking at it, they like looking at it.
That's where, you just talk about a battle where it
doesn't matter where the media's going to come from,
whether it's from Warner Brothers or whether it's from
some dude in a bedroom.
That's where the fight will start happening, and then it's
all about getting an audience.
What better way is there to make an audience or keep an
audience is to interact with them as close as we can to
having verbal communication with someone in the same room,
like something on YouTube.
So that's why, no matter what goes on, I cherish that
connection.
I keep doing that because I know for any type of media
creator it's just going to be a battle for your audience.
Before traditional media, you didn't own your audience.
They owned your audience and they would allow you access to
our audience.
But now you have them, so it's a battle for
eyeballs and audience.
ARIN CRUMLEY: But let's looks at what their main asset is.
What is traditional media's main asset?
Well, the content.
The creators that either write the content, or produce it, or
shoot it, or whatever talent actually brings it into
manifestation.
That's, I think, the interesting time that we're in
right now where the creatives can say OK, well, let's see,
do I want to work within that system or do I want to be my
own, basically, micro studio where I've got production,
which is totally cheap-- you can get really cheap, super
high quality cameras that rival the quality of film, or
in some cases surpass the quality of film.
Then you can have your own distribution channels with
advertising revenue, or sales of DVDs off your own website,
or even digital theaters that you can release your films
digitally all over the place.
More and more theatres are getting decked out with
digital projectors.
So I think we're getting very close to a time where from the
creatives perspective, it just makes the most sense to
produce your work and publish it to the web.
And then from that published place, it kind of goes down
into all these different screens, YouTube being a very
important one, but also the whole other slew of cell phone
and theater and home, and all the places where you can
digitally go.
I think that at that point it really makes no sense to have
a centralized film industry.
Because what you have is something much more efficient,
which is a decentralized film industry where every single
one of us are our own little microscopic film industry with
our own fan base, our own audiences, our own support
network for the stuff that we create.
SARAH POLLACK: I have to--
really quick.
But Arin, ultimately--
I'm going to put you on the spot here, OK?
ARIN CRUMLEY: Go ahead.
SARAH POLLACK: So Four Eyed Monsters was on the site for
about nine months, but ultimately you had to take it
down in order to accommodate a broadcast deal with IFC.
So is that a conflict there?
ARIN CRUMLEY: Well, that's a hard-hitting
question and I like it.
No, definitely.
First of all, we didn't take it down, it's set in private
so we could reverse that at any moment.
And IFC, if you're listening, we may do that at any moment.
And let that be a threat because it's been a major
leveraging thing.
What we have with our audience, the fact that after
showing the film on YouTube we went on to get a deal to
release the film nationwide on DVD and put it on TV, that's
completely unheard of.
It was because they saw the audience that we had.
So it's the only reason we were even
talking to begin with.
Now, why can't it continue to be on
YouTube at the same time?
It's a good question.
That's what I was rooting for.
I think that right now you've got this kind of like--
unfortunately, it's 2008 still.
It's like today's world is kind of icky and we're in
between and it's sort or a mess.
But no, I think that what they're failing to see, and
this may change-- we may be able to put
it back up on YouTube--
they're failing to see what we proved through all of our
research, which is that when your film is online, DVD sales
are more than they would otherwise be.
Which begs the question, why isn't every single film that's
ever existed online on YouTube?
If it's discoverability, and the conversation that happens,
and the sampling, and the culture mashing that happens
when something is online actually improves business,
why would you argue with that?
But right now it's just a scare thing where they're like
ah, it's the internet, it's black magic and it could
destroy us if we're not careful.
JAVIER PRATO: It's just a domino effect.
It's a pyramid backwards.
That's basically what it is.
SARAH POLLACK: What do you mean by that?
JAVIER PRATO: What I mean is you plant the seed online, and
if two people like it, they sent it out to their friends,
and their friends will send it out to the other friends.
And we'll grow into a worldwide tree of information.
SARAH POLLACK: I like that analogy.
So we're talking-- yeah, that's lovely.
Yeah, sure.
BEN SHELTON: Can I say one thing?
Taking off what Arin was saying.
For a while now we've had pirated versions of films
available on the internet if you search for
them and get in there.
And yet, $100 million was the weekend gross of
Iron Man last weekend.
The fact is that people are still going to keep going to
the theaters, and I just want to say right now, I love my
film online, but seeing it on the big screen with these
great speakers, listening to music, that's still going to
be part of our culture.
Online is one part of it, and in the theater is
another part or it.
So there's definitely wars going on, but I think in the
end it's a way of getting that all connected.
I do also want to give credit to my brother Josh out here
who co-wrote the film My Name Is Lisa, and also wrote that
music that you heard.
Didn't that sound pretty good on these speakers?
SARAH POLLACK: Let's talk a little bit about the
drawbacks, because obviously, I think we all agree that
there are a ton of pluses to being online
and finding an audience.
But OK, so seeing it, it's not quite the same as seeing it on
the big screen.
But what are some of the other drawbacks,
before we go too positive.
I mean Arin you basically distributed your film online,
built a huge audience online, you have a ton of engineers in
the room right now.
What were the difficulties?
What do you wish existed that didn't?
ARIN CRUMLEY: Well, OK, the number one problem with the
internet right now in terms of filmmaking is discovery.
With all of this material, how the hell are you going to
navigate your way through to what's relevant to you?
To be honest, would have expected to see more from
YouTube by now, because when I first starting seeing what was
going on, like oh, we're just months away from it really
coming together where you could start comparing people's
friends networks with what's being favorited.
And come up with a really interesting discovery
environment where instead of sitting down at your
television to flip through 50 channels, you sit down at 50
of the most relevantly selected videos that maybe
come from your subscription channel, or maybe from your
friends favorites mashed together with what else is
going on maybe in your geographical area, maybe with
some other topics that you've been tracking and bookmarking,
and maybe with some other music you've
been listening to.
Because that's where I really see this whole Web 2.0 thing
evolving to, which is the integration of it all that
really empowers the individual.
So that your essentially a powerhouse of discovery,
whether it's finding information as Google
obviously has made an amazingly capable thing, or
whether it's finding videos that either entertain you, or
have the information that you need, or are
somehow just relevant.
So right now there's tons of amazing films that maybe get a
couple hundred views.
So we've been fortunate in that the stuff that we've done
has caught, like you were talking about with the
upside-down pyramid, and people did spread it and
there's sort of a slow, kind of organic discovery mechanism
built in just to the nature of the internet.
Obviously, people could email links.
But I'm talking about something that's hyper.
What I would love to see is us get to a day where it does
integrate with theatrical.
So if something is made in a bedroom in Zimbabwe, by the
next week because of the explosion that's been
happening, it could be being booked in theaters or showing
up on all kinds of other screens that are all connected
to the same system of scalability.
The thing that we're working towards here is for every
piece of content to reach its full potential.
And that's been the frustrating thing about going
to film festivals is you're just sitting there and you're
like, OK, these 12 people.
I don't know if this is the full potential of this film.
Let's be in an environment where we can
reach that full potential.
JAVIER PRATO: It's like a physical representation of
what is happening with the internet.
The way we can distribute films is basically it's all
about sharing.
We started sharing our films. That was it.
I mean I did it.
They didn't like my shorts or whatever.
Experiment I do with video, but my main goal is to reach
an audience.
You give me that gift, of course I'm going to take
advantage of that.
FRANCIS STOKES: Can I springboard off of that?
My main goal was also to reach an audience, but if you ask
what the biggest drawback to the internet is right now, in
my opinion, it's the other side of the coin for artists
creating content, which is monetization.
Not everybody has--
very, very, very, very tiny, very few people have been as
successful as Four Eyed Monsters in terms of
distribution through the web,
self-distribution through the web.
Or even God, Inc., which was indirect.
I mean God, Inc. didn't make me money.
SARAH POLLACK: Do you just want to just maybe share a
little bit about what you did with Four Eyed Monster?
ARIN CRUMLEY: We built the first core audience by
releasing eight episodes that kind of documented the
creation of our film, and also went into the difficulty of
being in a relationship, and making a film about that
relationship, and how that had compromised the relationship.
So that got all these people on board that were watching
and really wondering what had happened to this film.
We had already made this film and we're kind of had given up
on it, but then we decided there's enough people here
where we could probably self-distribute this film.
So we asked everybody to give us their zip code so we could
figure out where all these online audiences were.
Then we actually built a Google map with the help of a
friend that showed these hearts above each city.
A larger heart represented a city that had more people
saying that they wanted to see the film.
We were able to actually use that map to talk to theaters
and say listen, we've got all these people that want to see
the film in these cities, can you book it?
And some of them were forward thinking enough to be like OK,
we'll give it a shot.
And instead of losing money theatrically, which even most
mainstream films, definitely most independent films lose
money theatrically, we did it intelligently enough using
information backed with information to make sure that
we wouldn't lose any money.
We had all these sold out screenings, and
it did really well.
Eventually it got to 30 cities nationwide.
So from there we decided to start selling DVDs.
Anybody who has a film today that wants to start selling
DVDs, there's tons of solutions out there--
b-side, DVD Baby.
There's all these options.
FRANCIS STOKES: Grey space.
ARIN CRUMLEY: Yeah.
And so you can just have that going and
you get all the money.
You hold on to all the rights yourself.
Then we wanted to expand the film and get it out further.
So we started talking about posting it, the entire thing
on Google video, and our contact at Google Video,
George Strompolos had moved over to YouTube.
He said why don't you do this on YouTube?
And we're like YouTube?
This movie's 70 minutes.
There's no such thing as a 70-minute YouTube video.
And he's like I think that we could try it.
Let's talk to the technical team.
We started working out a way that we could do that.
And then a sponsor came on board that said for everyone
that we could get to go join their site, spout.com, they're
like a start-up website, they would give us $1.
So we tacked on a message to the beginning of the film
saying hey, welcome to our film.
If you want to support our filmmaking go join this site,
spout.com/foureyedmonsters.
Because then the film got all this blogosphere attention for
being the first feature film on YouTube, and it was on the
home page, thanks to Sarah, and people were spreading the
links around.
It was just getting all over the place.
So many people saw the film that we were able to get
50,000 people to join spout.com and made $50,000.
So between that and the IFC deal, and the DVD release that
we're doing right now and we're on shelves in Borders
everywhere as of last Tuesday.
This is the first week of our release.
The film has grossed a quarter million dollars.
So this is an independent film that Susan and I made in our
loft in Bushwick thinking probably no one was ever
going to see it.
But it just so happened to strike a chord and we were
able to kind of push it out there.
SARAH POLLACK: Then let me ask you.
How much did filmmakers then, do you think, participate in
defining the business model, because you guys did not wait
for companies to figure out the ad revenue question.
You directly took your audience and you leveraged it
to create a revenue stream.
Is the burden shared for filmmakers to figure out a way
to monetize their content, or is it all on
[INTERPOSING VOICES].
ARIN CRUMLEY: Well it's the wild west right now, which is
what's so amazing, is anything you can think of you can try.
The workbook project run by Lance Weiler is a great
environment where he's interviewing on podcasts
everybody that's trying the craziest things.
From the people who did Lonelygirl15, to interviewing
just all kinds of filmmakers that are
really pushing the envelope.
And who better to determine what the new film industry is
than the filmmakers.
I mean we're at an amazing opportunity.
You mentioned From Here To Awesome, one of the reasons
that we co-created From Here To Awesome is to bring
together filmmakers and collectively define how do we
want this industry to work.
What licenses do we want to put on our films that allow
companies to distribute them and monetize them freely,
sending all the payee back to the origin, to the creator.
What can be done?
And I think it's wide open right now
for what can be done.
And whose most agile?
It's not the old media companies.
SARAH POLLACK: Ben, you're writing the feature version of
My Name Is Lisa now, based on the success of the short film.
When that is complete, is that something that you would post
to YouTube and try and replicate this model, or would
the preference be to find a producer in Hollywood and get
studio distribution?
BEN SHELTON: I don't think there is a preference.
I think YouTube--
it just depends on what type of film we're talking about.
I think when we're all talking about online versus
theatrical, we're talking about specific type of
projects and we're talking about
reaching the biggest audience.
And so I think in a certain time, what we're saying is
it's not going to be a question of which anymore.
It's just going to be a which first maybe.
But everything is going online and
everything's going into theater.
But I think I wanted to go back to one thing we were
talking about, filtering through to find good content.
Right now, YouTube has, you've got your stars, your five
stars, you've got your favorites, and comments.
I think it would be great to have, because YouTube is just
another outlet for filmmakers, to have a section that really
was able to give people the ability to rate
cinematography, rate writing, rate
acting, directing, scoring.
I mean every single aspect of filmmaking, so then you could
even filter even more.
That's not going to be for baby farts or kid on a
skateboard, but for specific filmmakers, there could be a
hub, a part of YouTube that was more for that so that then
we would address the open mind.
SARAH POLLACK: What about the rest of you?
Actually this time flies very quickly, and we're going to
wrap-up and open for questions.
But you have a room full of brilliant engineers here, both
from Google and outside, what are some of the challenges
that you would want to extend to them going forward?
Anybody.
ARIN CRUMLEY: I would throw out editing.
Because one of the main things, again,
I would have expected--
well, in fact, there is an editing tool in YouTube and I
think that that's an interesting step in a very
cool direction.
Because I think that you should be able to sample any
movie that exists already and create a common thread on that
portion of a movie, and that just shouldn't be a problem.
Like I don't think those things should be getting
kicked off there.
Because I know a lot of young filmmakers that use the
dialogue of discussing other pieces of movies to actually
be learning their filmmaking, and to be able to piece apart
things, and dissect video.
I think we need to start thinking of video as not just
one stream that's continuous, but with the new editing
software that I think will eventually allow edit by edit
posting so that every little small piece of edited material
can be broken down and mashed up in different ways.
So I think that it's very important to think about that,
how video can be remashed.
But then also at lunch today, we were talking about
translation and the idea that when you're editing your video
you've got all kinds of text and metadata and
time stamp, geo stamp.
A lot of cameras are recording a crazy amount of stuff.
But that gets lost the second you export it to a video file
that can be posted to YouTube.
But what about maintaining this metadata?
It's wide open for standards.
There's no standards on any kind of metadata out there.
It's like well, here's the new protocol for metadata to have
all the English, all of geo stamp, all
the different languages.
And then why not learn, too, from Wikipedia about this idea
that people will participate?
You got your film translated to all
these different languages.
dotSUB is an amazing site that we've used to translate our
film into different languages too.
It's kind of like the rating thing.
Getting in there and rating different cinematography and
rating different things.
Really turning it all into a big conversation, a big media
conversation in which you can participate, and if you want
to get involved and help transcribe some footage.
I could see people really collaborating on the internet
in making the documentaries.
It's already happening with projects like Open Source
Cinema where it's a film about copyright, and he's using the
internet to prove that copyright as we know it is
totally obsolete.
He's having fans edit different scenes that he's
been using back in his film.
Check that out, Open Source Cinema.
So there's so many things that innovation, I'm sure, will
expose to us very soon.
SARAH POLLACK: Last question.
As you involve users more and more like that, translating
films, and I think you touched on this Mike, but maybe a
little more.
As they are translating your films, as they're re-mashing
your content, will they still care about Iron Man?
Will that ever go away, Or if they get more involved and--
FRANCIS STOKES: Iron Man?
SARAH POLLACK: I'm just saying [INTERPOSING VOICES]--
FRANCIS STOKES: About the big Hollywood
release and all that?
SARAH POLLACK: --over content as they become
a part of the process?
What happens to the content that's created without them?
Mike?
Anyone?
MIKE BELMONT: Well just about caring about commercial
content in regards to your stuff?
SARAH POLLACK: I mean as they get more involved, as a movie
becomes such a collaborative thing, what happens to the
movies that aren't made in that way?
MIKE BELMONT: Well it's kind of like it is that survival of
the fittest thing.
I go out and speak to different places where
filmmakers are like, well how do I get an audience?
And it's like say something interesting.
Like you have to work harder and you have to do--
it's like it's going to really weed people out.
It's like people are I want to make a film or I want to write
music or whatever, and it's like, but I don't
want to work hard.
Then you're not going to do it.
So it's kind of like you have to do the stuff, and the films
that don't do it are going to stay unseen.
I don't know.
I just have this thing where I'm kind of like agro and I'm
like work harder or something if you're an artist. So I
think people are going to do it and get out there or
they're not going to do it, and that's just the way it is.
But I think that's the way it should be, because in the old
system the people who are lazy and not putting anything out
there, they just have this P&A behind them and this whole
system that pushes them to the forefront, and like look how
cool they are.
But if you stuck them in the front of a web cam, no one
would really care what they were saying and they wouldn't
get an audience.
I
It's like the cold, hard truth, just like nature.
Like sometimes little baby birds get eaten
by ants alive, ah.
But it's just the way it is.
But the system is good.
ARIN CRUMLEY: I think bottom line, we're moving out of the
manufacturing era and into the information era, and you can
no longer manufacture media.
You just can't.
You just can't say oh, every evening we have one hour of
this, and every summer we release x number of these
types of movies.
Instead what you can do is actually way better, and yeah,
way more natural and the sort of way nature works, which is
that every human being acts upon their own inspiration.
So it really puts creatives in a really interesting position,
because instead of being told how to manufacture content
working for this big system, instead you can just say what
do I actually want to say?
What would actually make sense for me to communicate and make
something about?
And if you do that, the blogosphere has already proven
to us that you will find your audience that's in tune with
you, that's on the same frequency and
wavelength that you're on.
So it's actually very simple and very easy.
People just need to make things that
they're passionate about.
SARAH POLLACK: So with that I'm going to open out, there
are two mics if you want to start lining up for any Q&As.
But while we do that, one last thing I'll say is yes,
filmmakers can just make what they want,
hopefully, going forward.
But there's so much more that you have to do too.
Because you have to--
you're everything, you're your marketer, you're your
distributor.
Francis, for you, as a creative type, is that
difficult to step out from behind the camera and then be
forced to really market yourself, especially as we're
working on improving discoverability, and in the
meantime it's kind of in your hands.
FRANCIS STOKES: Extremely difficult for me.
I don't like any aspect of that.
The one thing I think that YouTube did for me was allowed
me to connect directly with an audience in a way that changed
that whole dynamic.
Instead of you just--
SARAH POLLACK: Did you come out of your shell at all?
FRANCIS STOKES: Did I come out of my shell?
Did it help me come out of my shell?
I guess.
I don't consider myself introvert.
I consider myself one-track minded.
So I always want to be producing content, I don't
want to be thinking about that other stuff.
What happened with YouTube audiences, I was able to hear
people, connect with people, and how they
responded to my work.
And that ended up feeding what I do, as well as I was
marketing my work.
So they both dove-tailed and that was ideal.
SARAH POLLACK: All right, we have a question over here.
AUDIENCE: I'm wondering what do you guys do for promotion,
and I'm wondering if you guys view traditional promotional
media, such as billboards, posters, et cetera, as going
away or becoming still relevant or if you just use
internet as your promotional media.
ARIN CRUMLEY: I call that type of promotion, that's what I
call ambush advertising.
Because you're aiming to interrupt somebody in
something they were trying to do with some other message,
and that's the only way to get it to them.
I think that when you're in a world where everyone has
complete free will on their machines, like it's not a TV
where you really can't really control what's going on, this
is your space and you are totally going
to rule that space.
You really can't sneak that much through.
Maybe little bits of banners here and there.
But you essentially have to make people voluntarily want
to participate in what it is that you're doing.
So making films, that's the easiest thing really.
It's not like we're trying to sell lemonade or something
weird, but we're trying to promote
something that is engaging.
It's inherently engaging because it's film.
MIKE BELMONT: The way I promote, which I think is the
most powerful and the best way and it is the future, and it
was something that used to be used a lot in the world is
just word of mouth.
That's the best thing, the best kind of promotion or
advertising you can get.
So the way I generate word of mouth, like advertising, is
just by being nice to people.
So I know that's alien--
I used to live here in LA, you know being nice to people,
like who would have thunk?
But when I get messages from somebody on YouTube, whatever,
I always reply and I'm nice to them or anything.
Then that person, just because you did that, which may seem
like nothing, they're going to go out and tell all their
friends and everyone they meet, you've got to see this
movie, you've got to see this thing.
Those billboards all that stuff, those are just lies.
You have to go out there and put this big thing up there
because no one would watch it or like it anyway.
No one's going to talk about it, so it's all about word of
mouth, and I do it by just interacting with people.
SARAH POLLACK: But flyers were a big part of
the Four Eyed Monsters.
You had fans out on the street passing out flyers, passing
out stickers.
ARIN CRUMLEY: One thing I do believe in is I do believe in
art work, and the fact that you can take your message of
your whole film and you can kind of try and condense it
down into a logo or things that kind of are symbolic of
the whole wavelength that your project is on.
People can see that and almost sense a little bit of
a window into it.
It's kind of like the little YouTube freeze
frames that you get.
You're like I think I might want to dive in there.
So I do like the idea that you can represent, and I think
that's what people are doing with their online profiles.
It's like the inside of their locker in a way, like in high
school, like open it up, you've got stickers of all the
different things that you like.
I think that that's the better way to use logo in promotion
beyond just blasting out a billboard.
But one thing that the billboard industry has is that
in all of the whole advertising industry,
including a lot of people in this room involved in Google
advertising, is that you can act quick.
So again, the problem with a lot of what we do here is the
discovery can take months or sometimes years for a project
to really reach a critical mass.
Whereas you put up a billboard, suddenly it's on
people's minds.
So I think that the more we can get discovery honed in and
so it's something that happens, so that word of mouth
happens at this hyper speed that we never would have
predicted would be possible, then it'll be totally
irrelevant the idea of having a billboard up.
MIKE BELMONT: Think of billboards maybe like the Web
2.0 billboard is through word of mouth marketing is people's
MySpace pages and their Facebooks and their blogs.
They'll take your imagery, they'll take your trailer,
they'll put all your stuff there.
Those are like the new billboards, and it is word of
mouth, and it's sincere advertising because they
believe in it.
So that's kind of like your new advertising space, which
you can reach people eyeballs that are flipping to those
pages, so that's kind of something that's
available to a nobody.
AUDIENCE: I was just going to ask a question about
technology, like YouTube, that allows you to disseminate
content on a mass scale like it does.
I think it always has some cons to it, and I think it's
analogous to cell phones or now all of us are used to and
conditioned to getting dropped calls.
That's just part of the technology.
So it strengthens some areas, but some
areas it also weakens.
So what I want to know is that kind of visceral experience of
watching something in the feeder with other people on a
huge screen, is that something we're going to have to get
used to and is that something we're able to get used to?
FRANCIS STOKES: Get used to that going away you mean?
AUDIENCE: Yeah.
FRANCIS STOKES: I don't think it'll go away.
I think people are going to want that experience too.
What surprises me is how willing they are to experience
media in a different way, like with YouTube.
That so many people watched my feature film, which is 94
minutes on the little YouTube window.
That's what's surprising to me that they're willing to
experience a different way.
But I don't think that that means that they don't want to
experience stuff projected on a screen and an audience
together, because that's still, obviously, a really
popular way of enjoying entertainment.
ARIN CRUMLEY: And I think you really have to factor in,
again, this whole new phase of the internet thing.
I think a lot of it is actually designed to take us
out, away from the internet.
So the internet is part of our backbone of our lives, it's
how we discover things and whatever.
But I think that more people are going to see live music--
music's done really well because of MySpace and the
fact that you can really discover all these bands.
We've had the experience where we were able to do a
theatrical release because we had an internet fan base.
I think that if you look at any other industry like the
airline industry, they have all this very careful traffic
control and different prices for different times when you
want to fly.
Look at the theatrical industry.
It's just a terribly designed, totally stupid industry.
FRANCIS STOKES: You kind of look at it like this.
ARIN CRUMLEY: But someday I think it might get more
intelligent.
We'll see.
MIKE BELMONT: Yeah.
I mean YouTube and all this stuff, it's not perfect.
But going theatrical, let's just say that's not yours.
You don't have any control over that.
It's kind of like how I look at myself
and the stuff I make.
It's like YouTube, it's not perfect, but it's mine.
So of course, it's not perfect but it's yours.
You have control and you have the power over it.
Theatrical will never be yours.
Theaters are awesome, yeah.
But just think of it like that, it's yours.
I'd rather have my own thing that's not perfect than not
have it at all.
BEN SHELTON: And also you're asking about will
that ever go away.
No, because it's a completely different thing.
We socially will always want to go out to a theater and
watch a movie.
It's a social thing more than is--
I mean it's also entertainment, but it's about
getting together.
Whereas internet, we're coming to you, you don't even have to
get out of bed.
You're right there watching the movie.
It's just different, they co-exist.
SARAH POLLACK: I think that--
AUDIENCE: [UNINTELLIGIBLE] is the family.
And the family--
you're there because we're here.
Don't forget that, OK?
BEN SHELTON: Amen.
SARAH POLLACK: No, but I think that's true.
I remember a lot of us who just did South by Southwest,
in the theater there, the Alamo, where you get your
beer, and your nachos, and it's a much more communal
experience that you're actually much different than
date night when you just go see whatever generic
film has come out.
FRANCIS STOKES: Yeah, I think there's potential for, as Arin
was saying, a lot of revolution within the
theatrical industry just like everything else.
But that doesn't mean it'll go away.
SARAH POLLACK: OK.
AUDIENCE: Hi.
This is a question for any and all of the panelists who might
have an answer for--
I thought it was interesting.
But what would you like to see from Google and YouTube to
improve your visibility of your content and streamlining
the revenue stream to the creators?
JAVIER PRATO: That's an answer for Google I guess.
SARAH POLLACK: But what would you guys like to see to
improve discoverability and monetization?
ARIN CRUMLEY: I would like to see higher money from the
partner program.
I think that the partner program is really cool, and
we're definitely a part of it, like we were excited to be
part of it.
Anybody that we talk to.
Most filmmakers don't have a clue about it actually, so
it's like news to their ears that you can go to
youtube.com/partners and join.
I think it should be more accepting because it's kind of
hard to be accepted right now.
I assume that it'll become more open to people.
But I think that, yeah, I think that you should really
just have way more control.
I think you should be able to make your own little banners
that kind of pop up, or your own little videos that you go
to, because maybe you're doing a show and you want to,
halfway through the show, go to a video that you made
that's promoting a product that you actually really do
like, and you've made a little endorsement for.
I think that if you're going to make a film and sell it to
a TV channel that then is going to try and monetize it,
why not just take a step back and figure out OK, well I'm
sort of now my own TV channel, so what am I going to do here
to be able to make the budget I need for each
piece of new content.
So yeah, I think that all the ways that let the way you will
monetize your content be part of the creative process and
not factories, one setting, one-size-fits-all.
I think then you let the creative minds solve those
problems and do it much better than a marketing person ever
really could.
BEN SHELTON: Well said.
I mean higher quality is obviously something we always
want for our films, even if it's this big.
YouTube is a huge, huge company, getting bigger and
bigger, and we love to be able to show our
stuff at the best quality.
Then also, like I was saying, the ability to rate films in
different ways besides just stars and
favorites would be great.
And then also, we have hypertext, but hyper film
would be great in the sense of being able to click the film
to find out more.
It's along lines of what Arin was saying in the sense that
he uploaded it 17 different languages.
I've done, I think, three or four different languages on My
Name Is Lisa, but if we were all able to do it in the same
video and then you can just scroll down to which language
you want to watch.
Then maybe there's a director's commentary you can
just click for director's commentary.
Or pause it and click on the actor and it says what other
movies they've been in.
And then getting a type of like Rotten Tomatoes reviews
that aren't just comments, but more traditional film reviews
of your films. And more create a home for filmmakers, like an
IMDb or Rotten Tomatoes or I don't
think, pick your company.
SARAH POLLACK: A wish list, obviously.
ARIN CRUMLEY: I have just another one that's totally
counterintuitive to--
I don't know if you would ever think of it, but I think that
instead of us uploading to YouTube, the videos should be
downloaded from us.
If you think of podcasting and the way podcasting works, you
post your material to an RSS feed, and that's very great
technology because you can also attach licensing that
then allows it to be used in other various ways.
I think you should be able to take your YouTube account and
say everything on my RSS feed I want to be a video.
It's just an attached enclosure.
It's easy technology.
I think that that would really change the way Content Creator
can think of one stop publishing.
You publish it to all screens-- theatrical,
whatever, YouTube, all of them in one spot.
That would be a way that that would empower it.
SARAH POLLACK: I think the point, it is an unfinished
product, clearly with a lot to do.
OK, last question.
AUDIENCE: Thank you very much.
My name's Lisa Crosato, I'm a professional actress.
First of all, I want to
congratulate all the panelists.
You're all wonderful.
This conversation has been extremely cerebral from my
point of view.
I would like to ask Javier Prato, who we haven't heard
that much from, what's the emotional importance here with
your filmmaking, and how is it a departure from conventional
filmmaking?
How does it feed you?
I don't hear from your intellect.
I want to hear from your heart.
I loved your film, Jesus Christ: The Musical, it really
affected me.
So I want to know a little more about that from you.
JAVIER PRATO: How did that affected you?
AUDIENCE: Well, I thought it was controversial.
I thought it was provocative.
I thought it was hot.
I thought it was unusual.
It made me feel something.
I'm an actress.
I don't want to hear all this talk about revenues and
streaming this and this.
I'm not a techy, I'm a human being.
So that's how it affected me and I want to know how you
were inspired to make that.
JAVIER PRATO: You know, it's art.
Come on.
We don't have nobody tell us you have to make a film about
this rabbit who gets hurt by these bear.
We do whatever we want.
One morning we wake up--
that video Jesus Will Survive, I did it only one day.
It's just for fun.
I didn't do it to try to sell the ticket.
SARAH POLLACK: But you found an audience.
FRANCIS STOKES: Does it change your feelings about it to get
the reactions you've gotten?
JAVIER PRATO: No.
I mean I got bad answers and good answers, and I
respect them all.
I'm an artist, period.
That's the power that we have. You have the power, we have
the power, and the people that create art have the power to
just create something overnight, a distribute it
worldwide with a click of a button.
SARAH POLLACK: Pretty amazing.
JAVIER PRATO: So I mean we have to accelerate here.
I think we're in the right path, and I love it.
SARAH POLLACK: I agree.
Last question, and then we'll wrap it up.
AUDIENCE: I was wondering if Google thought of partnering
with theaters that show movies, movie theaters.
We saw Iron Man, and they have all these ads before the movie
now for like newspapers and stuff.
And I thought ah, well--
my manager, Carrie, though of it.
What if YouTube had filmmakers like us--
I'm one too--
of showing all the stuff that YouTube does
before a regular movie?
FRANCIS STOKES: Like KCRW does?
SARAH POLLACK: I'll turn it to them, but would you want to
see your content on the--
ARIN CRUMLEY: You already have a thing that says
embeddable in blogs.
You can choose whether or not you want that.
You can choose whether or not you want advertising.
If there was a check mark--
I know--
if there was a check mark to say this film is available
theatrically.
Of course, we would all check that box off.
Of course.
FRANCIS STOKES: I mean in the old days they used to always
show shorts before films, and I think that was
a really cool thing.
Either cartoon or just a regulatory short, and now
it's, yeah, it's ads.
That's really disappointing.
I think it would be really neat to see that again.
BEN SHELTON: And my film is available if anyone wants to
show it before your feature length film, if we have a big
producer in the room that wants to--
No, but also, I've talked to you a little
bit about this, Sarah.
I know that YouTube's goal is to create the
best website possible.
They're working online.
But I do see kind of, in a way, of MTV 20 years ago and
25 years ago, and how they then turned into MTV films.
I mean I could see YouTube films not counter against
their online division, but co-existing.
My Name Is Lisa, YouTube short film becomes YouTube feature
film, or any of these, God, Inc. could be a series as well
as a feature film series.
And you could be producing it both ways.
So I think YouTube itself, from my point of view,
definitely should be working with feature films,
distribution, just like MTV films eventually did.
SARAH POLLACK: Future to be determined.
We'll talk after.
So with that, we're going to close it up.
Thank you guys so much for being here.
I want to thank all the filmmakers--
Ben, Mike, Francis, Arin, Javier.
Thank you guys so much.
To finish up the night, I'm going to bring out Cuong Do
who was YouTube's third ever engineer and is now heading
engineering for features on youtube.com, and he's going to
talk a little bit about what's going in the
Santa Monica office.
So thank you guys very much.
CUONG DO: Great job guys.
I guess I'm on.
I'm going to share a little bit of a historical
perspective.
I'm going to share a little historical perspective before
handing over things to the Santa Monica team here because
I wanted to give a little personal perspective as an
early employee of YouTube.
So over the last two and a half years that I've been at
YouTube, it's been an amazing time.
It's been a time of incredible change.
I've seen us go from a small group that migrated from cafe
to cafe, and from lease office building to lease office
building to a slight upgrade, which was a office that was
kind of rodent-infested and kind of smelled in weird ways.
But it was home for us.
From that, now we're part of Google and we have great meals
cooked for us every single day by a world-class Google chef.
So it's been quite a ride over time.
I've also seen us go from this unknown brand--
people were very confused when I told them
I was joining YouTube.
They thought that maybe I jumped off the deep end and
maybe had these delusions of touring
with the band U2 perhaps.
Fast forward to now and it's amazing.
If I wear YouTube merchandise anywhere in the world, it's
instantly recognizable.
So it's been a pretty amazing ride.
I think that one of the things that has stayed constant
across all the change and all the growth we've seen though
is that we have lots and lots of potential, but that's sort
of limited by how much engineering talent
we can bring in.
So when we came down here to talk with the Santa Monica
engineering team, we were thrilled by their enthusiasm
and their passion.
It was pretty amazing just how happy they were to see us and
how excited they were to work on YouTube.
Recently, they've introduced two major features to the
website, and those features, while maybe being out for one
or two weeks, have met with overwhelming positive response
from our community.
They've also contributed to a number of other key areas in
our website, like helping it to scale.
So I'd like to introduce, I'd like to share the spotlight
with these guys, certainly.
So I want to hand it over to a couple of the architects of
our success here in Santa Monica.
Hopefully, these guys will come up.
There we go.
We have Brian Glick, our product manager.
And then we have Philo Juang--
I hope I'm pronouncing that correctly--
and he's a tech lead here.
[APPLAUSE]
BRIAN GLICK: Hi everyone.
So my name is Brian Glick.
I'm a product manager on the YouTube engineering team here
in Santa Monica.
My most viewed video on YouTube has 179 views, so
watch out filmmakers, I'm coming for you.
So Philo and I are going to be talking
about YouTube in general.
We're going to be talking about our product, the
opportunity with a focus about the YouTube work happening
here in Santa Monica.
We're going to open up for Q&A after.
Really the theme around everything
we're doing is people.
It's about the YouTube community and the
people that drive it.
We wouldn't be where we are today without our strong
community, and that really is the focus of what we're doing
here in Santa Monica.
So for me, it's really amazing to see the scale of where
YouTube is today.
We have 10 hours of content being uploaded every single
minute of every single day.
The scale is amazing.
The platform really gives users the ability to reach an
audience in ways that you just really couldn't do three years
ago, and so much of our panel touched on that.
Another way to look at it is that we have over 7,200
feature length movies uploaded every single day.
Another way to look at it-- someone mentioned this on a
blog recently.
I can't remember who mentioned this--
but it's the equivalent of having 600 television channels
broadcasting original content 24 hours a day, which is not
bad considering that half of what's on television today are
Bowflex ads, and the other half are
Gilligan's Island reruns.
So you might say that not all the content on YouTube is as
interesting as the content on television.
But I'd argue that even the less watched content on
YouTube is deeply cared about by someone, someone really
loves that content.
I don't know anyone that cares about the Bowflex ads.
Woo, Bowflex!
So the most amazing part of all this, though, is really
the democratization of media.
That was really a big theme here on the panel, because
it's not 27 producers sitting in a room that's deciding what
gets popular on YouTube.
It's our community, it's the community that surfaces up the
best content, and I think that's really powerful.
I want to share a slide with you that we use internally all
the time to make the point that despite the scale and the
size of YouTube, we can't get fat and lazy, but we're going
to get led off to slaughter.
We know that we're only part of the way to our full
potential today.
We know that every day our users, our partners, and our
advertisers have new ideas for us or they struggle with
things that they want to do on YouTube.
So rest assured that we're taking this opportunity very
seriously, and we know we have a lot of
work ahead of ourselves.
So that brings me to the four core pieces of
what we do on YouTube.
The four core pieces of the user experience on YouTube
today, which is discovery, community,
distribution, and identity.
They all overlap at times, but its identity that we're really
focusing on here in the Santa Monica team.
So we're going to talk about that last.
So first discovery.
Discovery's all about helping you find the content that's
interesting and relevant to you, whether it's personal or
professional.
That means making sure that you can search for videos,
then you've got video recommendations, you can
browse through the content on our pages and really find
stuff that you want.
Users first get to videos a few different ways.
Friends email you a link, you find the embedded player on
another page, you've used the search engine on a home page,
and then once you're already watching a video there's a few
other ways that you get to videos after that.
You look at related videos, you search
from there, you browse.
We need to make sure that each of these experiences is really
as easy as possible for me to find what I want to watch.
Next, community.
Users interacting with other users is really the heartbeat
of YouTube.
There's a few different ways you can do that.
You can comment on a video, video responses, and then some
newer initiatives we're doing like streams, with streams
being a very interactive and social way to engage with
other users around video.
So this is something that we're currently testing out on
our TestTube site, so go ahead and check that out.
Next, around community, there is this little video called
Chocolate Rain.
I don't know if you guys have heard of this.
I really believe that this video wouldn't be where it is
today without the YouTube community, without people
contributing to it.
It was amazing to see the community come in and really
add this little narrative to the video.
A whole story to it that wouldn't be
there just on its own.
We've got 21 million watches on the video, hundreds of
thousands of comments, thousands of video responses,
and plenty of awesome parodies.
I love the McGruff, the crime dog-- that was awesome.
So the community's really critically important to what
we're doing on YouTube.
Next, distribution.
So the goal of our distribution strategy on
YouTube is to extend our reach beyond youtube.com by allowing
you to discover and share videos wherever you are,
whether it's elsewhere on the web, or whether it's beyond
the browser on a mobile phone or a device.
Even today we announced a partnership with Hewlett
Packard allowing users with HP devices to participate in the
YouTube community.
Finally that brings us to identity, which is really the
focus of what we're doing here in Santa Monica.
It's really closely related to each of our other areas.
It's about you being at the center of your video
experience and giving you the tools and the ability to
represent yourself in the community.
To me, giving you that power to manage and broadcast your
identity is really the cornerstone in using the
YouTube platform to reach out, to be heard, and to make a
powerful impact.
Our recent YouTube Debates were a really
great example of that.
We learned that even snowmen can have a voice--
fantastic.
When we think about users, as well, we think about users in
a few different ways.
Like you've got users that obviously watch videos, you've
got users that upload videos, but then there's also users in
between, and they should also have voices as well on our
community, even if you don't upload videos.
I shouldn't need to have to upload a video in order to be
recognized and popular and successful
in the YouTube community.
We can affect that in a few small but significant ways,
like recent ratings and recent comments are things that we've
launched recently.
That really let me call out and showing my involvement in
the YouTube community there on my channel page.
So now I'd like to introduce you to Philo Juang who's one
of our tech leads on the Santa Monica team is going to talk
more about what we've been doing in the office.
[APPLAUSE]
PHILO JUANG: Hello.
My name is Philo, and I'm a software engineer here at
Google and YouTube.
When people ask me what do you do at Google, I always say,
well, I work on Google, and they usually tell me, oh, I
love Google.
Every day it helps me do something at work.
But then they ask me what do you do at Google.
And I say well, actually, I work on YouTube.
And then they say one of two things.
Usually either oh, I really love YouTube.
Or number two, I hate YouTube.
Yesterday I was at work and someone sent me a link to this
cat in the shower, and I lost the next three hours because I
kept on watching video after video after cat in the shower.
But anyway, working on YouTube is really an incredible
experience.
As Brian mentioned, we work on the things that revolve around
the identity, one of the core focus areas of YouTube.
And someone said we should come up with a team logo.
We put the You in YouTube.
Kind of like Uncle Sam, World War II.
Anyway.
Anyway, we build tools that personalize and customize, so
to speak, YouTube to your own personal experience.
For example, I'm a big soccer player.
One of my favorite soccer players' name is Kaka.
I hope that means something different in Brazil.
Because he's actually really darn good.
But some other people on YouTube are looking for music
videos, feature films, or people falling off
skateboards, cats in showers, who knows?
Why should we build a site that can figure these things
out and accommodate you in your space, you the user.
We just had five amazing filmmakers here with an
incredible amount of talent, and they had something
different to say for different audiences.
Why can't we build a site that can make all of us feel
comfortable in our own space, and change YouTube
the way we like it?
That's what we're trying to accomplish
here in Santa Monica.
So this brilliant thing is that it's still a very
start-up feel.
As an engineer, what that means to me is that if you
come up with a great idea, you can spearheaded it onto the
web in front of millions of people really, really quickly.
And with identity, we build things that speak to people
directly, and you get great feedback that you can turn
around and act on right away.
More importantly, with the start-up feel, you can be
irreverent, have fun with the whole process I say.
For example, look, kittens in showers.
Come on, I don't care who you are, that's funny.
All right, back to serious stuff.
So this here hasn't been officially released yet.
It's still in Beta, but we're going to give
you all a sneak peek.
One of the big things that we're working on is
experimenting with a new personalized home page.
The goal is to bring videos that are interesting and
relevant to you right in front of you.
It's like your window to YouTube.
For example, your subscriptions, videos that
we'd like to recommend to you, feature videos that our crack
team experts up in the Bay area have picked out for you.
And other things like one of the filmmakers around here, I
think it was Arin, was talking about how if you want to get
an audience, you want to be able to have your friends
share videos with you, see what they're watching, see
what they're sharing.
Well we have something like that with the
friend activity module.
So you can be able to see what your friends are liking.
Maybe you find out that you don't really
like what they like.
It's all right.
But the point is to make it more personalized, you can
move these modules up, you can move them down, you can move
them entirely-- it's your space, and you can decide what
kind of videos you want to see, when you want to see
them, and where you want to see them.
On the flip side, we all know that you all like to send
funny and interesting videos to your friends and waste
their time, posting up on social networks.
So we made it easier to do this.
For example, if you're a Facebook user, when you click
Facebook, it should just show up in your mini feed.
Even better, what the site does is it now keeps track of
what you do if you're logged in.
So if you post a dig a lot instead of MySpace, the dig
link should move up to the top.
Same with the blog if you like to email your mom a lot or
something like that.
It should just be there immediately just for you.
There's a lot more that we don't have really much time to
go into, like more share options, but if you click the
link on your right, it'll show you a pretty nice list of
things that you can do.
So moving on more quickly, one way we can improve the
experience is also improve existing features that we
have. One example being the inbox, which we
brought from a--
we call it oh so 2005, which is not that long ago, but on
the web it's positively ancient.
And we've brought up something more modern, made it more
faster, make more usable.
So you can keep up with everything that's going on in
your inbox that much more quickly.
It's important for big feature film producers, people who
have a lot of people they're communicating with-- oops,
that was the wrong one--
because that way the people can keep in touch with their
audience faster and be able to be more responsive.
Going backwards, another example is the address book
where we centralized all the contact management, like your
friends, subscription, subscribers, all in one place.
You can add, remove, and changes to them so you don't
have to keep on searching for them wherever your subscribers
are, wherever your subscriptions are.
And just like the inbox, it's faster, freshly renovated.
My wife watches a lot of HDTV so I had to
throw that in there.
Anyway, one thing I wanted to call out is that we also have
a lot of fun working here at YouTube.
On April Fool's, YouTube wanted to
rickroll all of the users.
If you're not familiar with rickrolling, what you do is
you say this is the greatest video ever, or check this out,
women in bikinis.
And you even post up something like a face thumbnail to try
to lure people into clicking on your link.
And then what you do is you send them to this '80s video
of Rick Ashley just dancing around, singing, you know all
that '80s thing.
And you say ha-ha, we rickrolled you.
Anyway, so for the Santa Monica office, what we did was
built in a time bomb in there that went off on April Fool's
in 10 different countries around the world.
We got like seven million people and 45,000 enough that
were either irritated or got the joke or
whatever to post a comment.
Stuff like oh, you made the world good.
This is my favorite one here, be right back, killing myself.
I love the internet so much.
See, these other ones that number one, we can print, and
number two, were written in languages that we actually
understand.
So we had a couple ones in another language, I think it
was German or Russian or something, so we got some
friends to come and read them.
They said, you don't really want to know what that means.
It's kind of like you got me, you jerks.
But a lot less polite than that.
And on that note, I'd like to show you this video.
Actually, no, I'm just kidding.
We wouldn't rickroll you.
Anyway, thank you all for coming and listening to us.
We hope you had a great time.
Look!
Kittens!
[APPLAUSE]
BRIAN GLICK: Now we're going to open it up to Q&A, so if
you have any questions you could just line up on the mics
at the side.
AUDIENCE: Hi.
I didn't even formulate it or anything, I
have a bunch of questions.
First of all, I'd like to know if you guys are looking into
bettering the compression method.
I know you just added that HQ thing, but I'd like it if it
was all HQ and we could get rid of all this crappy video
quality stuff.
BRIAN GLICK: Right.
Right.
I mean we did recently launch high quality videos, you saw
it, and it's dependent on the quality of the video that gets
uploaded to us.
So people have been uploading high quality videos for a
while, so we're working on refining that all the time.
AUDIENCE: What size do you consider high quality?
BRIAN GLICK: So the bit rate it needs to be, I don't know
that offhand.
But generally, we can take, what is it, I think up to a
pretty large file size.
So send us the highest quality video you have, and if we can,
we'll show that in high quality.
AUDIENCE: I also wanted to know about the front page.
I was kind of bummed out that you guys personalized it.
I think you have a ways to go with the personalization,
because honestly, I really like the featured videos a lot
more than seeing stuff that I think you guys through
algorithms or whatever think is related to the
videos that we like.
Like the features show stuff that's completely different
than anything that we would ever be able to find on our
own that's related to stuff that we've seen previously.
So I think that's--
it's just my opinion.
I think it's a step in the wrong direction.
BRIAN GLICK: Right.
I mean it's really about personalizing the
experience for you.
So if you like featured videos, you can move that up
to the top of the page.
We're really all about trying to help you discover content
across YouTube in all sorts of different ways, whether it is
featured, or whether it's your subscriptions, or whether it's
what your friends are up to.
Eventually as we evolve the page, we want to give you many
more options on ways to find content, and featured is a big
part of that.
But there's many other ways that our users tell us they
want to find content.
AUDIENCE: Hello.
Why are favorites stopped at 500?
BRIAN GLICK: It's a good question.
PHILO JUANG: It's mainly for scalability reasons, mainly
because there are some people who were-- unfortunately,
there were some people who were abusing the feature, and
so yeah, we had to put in a limit somewhere.
But certainly that's something that we want to
ease off over time.
AUDIENCE: I've hit 500, so I can't favorite any more
videos, and I feel like I want to favorite videos.
So it's kind of bizarre that that hasn't been opened.
Second thing, my playlists, they're all stopped at 200,
which is kind of embarrassing if I'm collecting a playlist
of everything that has to do with an
amazing internet thing.
Well there's more than 200 videos that relate to that.
So now I have two playlists for the same thing.
So if I'm going to have some watch a whole playlist of
everything I've collected, now they can't do that.
So please open playlist up.
16 by 9, we all shoot in 16 by 9, it's 2008.
So what's the deal?
I don't want to be watching this weird black--
Is that coming?
BRIAN GLICK: It's one of those suggestions that we hear all
the time, so we're looking at that.
We're always focused on just try to build the best product
we can for our users.
AUDIENCE: The last thing is I'm subscribed to over 100
different YouTube channels--
BRIAN GLICK: Dude, you're a power user.
AUDIENCE: So you guys somehow cut it off at five pages.
So essentially, if I don't log into YouTube for one day, I'm
now missing videos from the people I'm subscribed to
because it only stops at five pages.
I can't see things that were posted 18 hours ago.
I can only see stuff that was 15 hours ago and above.
PHILO JUANG: That's definitely something that
we are working on.
Again, a lot of this stuff, unfortunately, was the site is
dying so we need to kind of do something to improve
scalability.
But certainly, we know that this puts a limit on
legitimate uses.
That's something that I'm having my team work on in the
very near future.
BRIAN GLICK: Or you could just log in every half hour or so.
That would also solve that.
AUDIENCE: I'm a big fan of vimeo.com due to the 720P, HD,
wide screen, all that stuff.
And also, anyone can download my link if I want them to, the
.mob hi def file.
Can you just add that and we just let people
down it if we choose?
BRIAN GLICK: So like I said, tons of suggestions we're
hearing all the time, so we're focused on just trying to
build the best experience we can.
We'll see what we come up with the future.
One more question.
AUDIENCE: This is not easily solved and I know that, but
it's important.
As a filmmaker, comments on the internet are the most
worthless thing on the planet.
In terms of building community they're great.
Absolutely.
Funny kitty video, comments can drive more views, awesome.
In terms of putting out film on the internet, which YouTube
kind of has both, comments really are not useful.
I would argue it's because of anonymity, and I'm not saying
you unmask all of