Practice English Speaking&Listening with: 7 OP Tricks With Skillshots You Should ABUSE! - League of Legends

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Whats up guys its me Jeremy!

Today were back with another design corner episode, focused on the tips and tricks you

can use when it comes to skillshot mechanics in League of Legends.

A lot of players dont really put much forethought into when and how to use skillshots to get

the maximum value out of them, so hopefully these tricks will help you guys both dodge

and land a lot more abilities in your future games!

And as well this video is gonna be sponsored by LoLSumo which is a FREE app for both IOS

and Android.

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They can help you pick out runes for any champion, while also giving you some dynamic tips and

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It's a pretty useful tool that is really tailored to your individual play so I personally like

it more than other stat sites online that provide more generic advice.

They do have a pro version, if you want to take it a step further, but it's actually

completely free to use on both iOS and Android, so you don't have to take it from me, you

can check it out at the link in the description and decide for yourself if you like it or

not.

Staying alive is one of the most important things to do when playing League, so well

kick things off with our first two tricks which are both focused on helping you dodge

skillshots.

The first one is all about predicting what your opponent is about to do, such as when

hes going to actually fire a skillshot.

Players often fall into the trap of treating evasion as a really reactionary thing; they

wait to see a skillshot being launched, and then they try to sidestep it.

Although sometimes you have no choice but to react and try to dodge, there are a lot

of situations where you can definitely see a skillshot coming before it happens.

In those situations, you should think carefully about the enemy champion and how they are

going to aim the skillshot.

By anticipating the skillshot, you remove the need for reaction timeafter all, youre

simply waiting for what you know is going to happen, and you already know where to move

to so that you can avoid the skillshot.

This is one of the reasons professional players can be so consistent with dodging, its

because they start avoiding the skillshot in their head before it even gets thrown out.

Our next trick is pretty micro-intense, and it can be a really hard habit to get into,

especially if youve been playing a long time.

Something that you can often see on pro player streams is how close to their champions they

issue their movement commands.

If you click half a screen, or even a quarter of your screen away from your champion, you

actually have slower direction turns which means your champion wont respond to the

command as quickly as they could.

Clicking closer to your character speeds these turns up, which means you can change directions

really quickly when moving around.

This gives you two advantages; firstly you dodge a little faster, giving you the extra

time you need to shift your champions hitbox out of the path of an incoming skillshot.

Secondly, it allows you to twitch around at high speeds, which means its a lot harder

for enemy players to predict which direction you are going to move in.

This means you can often bait an enemy into firing his skillshot in one direction, while

you move the other way.

Next up well be focused on tips to help you land your skillshots, the first of which

is known asslow rolling.’

Unlike in Poker, where its pretty bad etiquette and involves slowly revealing a winning hand

to taunt your opponent, in League of Legends slowrolling is an effective technique that

gives you a way to mindgame players that are trying to anticipate your skillshots.

As we discussed in the first point, one of the best ways to evade a skillshot is to predict

when and where its going to be used, so that you dont have to play reactively.

Slowrolling is a way to combat this, and it basically means holding on to your skillshots

for as long as possible against players that are actively trying to dodge you.

Lets say you are chasing down an enemy with Blitzcrank, and they are constantly moving

from side to side and trying to predict your Rocket Grab.

Slowrolling in this situation is great for two reasons, the first of which is that is

messes with your opponent's attempts to predict your skillshot.

If a player is trying to evade a skillshot that for some reason isnt happening, hes

more likely to make a mistake or do something predictable, allowing you to land the skillshot.

The second benefit to slowrolling is that it can give you time to close down the distance

between yourself and your enemy.

In our previous example of Blitzcrank chasing down a lone enemy, if that enemy was constantly

trying to sidestep a Rocket Grab, they wouldnt be moving away from Blitzcrank in a straight

line.

If both champions had the same movement speed (or if Blitzcrank was speed boosting), Blitz

would eventually start catching up to the enemy because hes not sidestepping, hes

moving in a straight line.

The closer you are to an opponent, the more likely you are to land your skillshot, so

you are essentially turning an opponents attempts to anticipate your skillshot into

a way to make it more likely for you to land that skillshot.

Although players will be try be unpredictable when you are out in the open and trying to

hit them with a skillshot, there are lots of predictable movements that you can take

advantage of.

Some players call thesetiming attacks,’ because its all about exploiting a window

of time where you will know almost exactly where an opponent is going to be.

There are a few key examples, such as when they are going for a cs, if they are standing

near a wall or choke point, or when they are chasing someone.

In these situations, any movement is going to be very predictable, and that makes it

a great time to line up a skillshot.

Our next trick is something that youll start to get the hang of as you play more

and more of a single champion, and its all about understanding your own champions

animations.

Many abilities in the game arent necessarily tied to the direction that your champion faces,

but this can heavily influence the way your opponents dodge.

A good example of this is Threshs Qduring the windup, hell face whatever direction

you were facing from your last movement command, but once the hook is thrown, hell change

to face the direction that the skillshot was aimed.

This can be an effective tool for taking enemies by surprise, especially if there are two enemies

to aim at.

Simply face one of them, and aim the skillshot at the other.

The enemy players will expect the hook to fly out at one you are facing, so theyll

be pretty surprised and have little time to react when the hook flies out in the other

direction.

Some champions work the other way around; instead of changing direction when the ability

actually fires, they face the direction the ability is fired right at the start of the

cast animation.

For champions like that, you should face a different direction and then change direction

right as you start to cast the abilityour trick about faster direction turns will help

you here!

In the same vein as our last trick, you can also take advantage of your opponents animationssuch

as when they use an ability that forces their character to stand still during the cast.

If you know youre up against an enemy character that has an ability like this, its a great

time to try land a skillshot.

A good example of this is Ezreals Ultimate; he cant move while he channels it, so hes

a sitting duck for any of your own skillshots.

Our final skillshot trick today is all about good old hitbox abuse.

Skillshot detection works on an edge-to-edge system, that means if the very edge of your

ability hits the edge of a champion, its counted as a hit.

This is what allows so many skillshots to seem like they miss when they actually hit.

On top of that, abilities actually gain an extended hitbox at max range.

Riot Zenon mentioned that most missiles in League of Legends have whats calledlollypopping.’

It means that if the ability didnt hit anything, they check in a small circle at

the end position for any targets.

Its a trick that helps abilities feel more accurate for both the attacker and the target,

especially in cases where the camera angle can suggest that you would have missed.

The idea behind its implementation is that although it feels great to sidestep an ability,

barely walking out of range feels pretty cheap.

Meddler commented thatmostwas a bit of an exaggeration, but he did note that a

fair number do, with Nautiluss Q being one of the most clear examples.

Anyway, what you should take away from this is that if you take the time to learn the

hitboxes for different champions and abilities, you can often find ways to land abilities

that your opponents would expect to miss.

On top of that, dont be afraid to try go for a max range skillshot now and again, especially

if the target doesnt see it coming.

You might be granted the hit thanks to lollypopping!

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