I knew from the outset I wanted to make a comedy game.
I wanted to make a game that we took seriously when we were making it
but not a game to be taken seriously.
Adam: It’s very, very silly, obviously
since it's a load of toads, one of them whom wears sunglasses
going around beating up aliens.
Rash: Let’s just go inside and punch whatever we see, okay?
Aj: We had the chance to work with three incredible writers
none of whom had written a game before, all had come from TV backgrounds and animation.
Tom: I was watching a lot of Twitch and after a while I realised
if I’m going to be this invested in videogames, I should try to get paid for it somehow.
Aj: So the story we kind of worked on was this idea that, you know,
it’s been 26 years since the last game, but the Battletoads don’t know this.
It becomes quickly apparent that the reality that the Battletoads think they’re living isn’t necessarily reflecting the real world.
Tom: The last Battletoads games ended with them being intergalactic heroes.
So we were trying to figure out how we could reduce them down to nobodies.
Reporter: So Frogs, how you feeling? Stupid?
Zitz: We’re not frogs, we’re toads.
Pimple: The Battletoads.
Rash: We’re famous superheroes.
Reporter: This just in, no you're not!
Paul: And then that fantasy just completely erodes and the curtain gets pulled.
They see that they are no longer these heroes, they are in this kind of fantasy world.
Kelsy: What’s a better motivation than wanting to become a hero?
When you’re already the hero and you just want to keep good in the world, it’s stupid. This is way more fun.
Rash: The Dark Queen was our ticket back to the top! If she’s not famous then we can’t be famous.
And if we can’t be famous then life is meaningless.
Pimple, punch me through my brain!
Kelsy: One of the things that was exciting to me about the project was that we got to reinvent the Battletoads.
Tom: It’s not going to be fun just to have them be very cool and punch people for the duration of the game,
so we started talking about character flaws and character weaknesses and things that made them interesting.
Zitz: Are you all conspiring behind my back? Seriously, am I hearing it, do I sound crazy, am I crazy right now?!
Rash: Noooo Pimple: No way. You're the leader.
Paul: When I first came onto the project, I was like, well when’s the Vulture coming in? When are we going to get Robo-Manus?
And all this kind of stuff and it’s like, lets just take a step back.
They’re awesome characters and we can have a lot of fun with them and they’re there, they’re in the universe,
but lets also create some new bad guys, these Topians. What do they look like?
Wade: I think if you really want something to be funny you have to mine relationships and personalities.
And so the Topians, I think are hands down the funniest characters.
Uto: Have you found the other ones, the, er… Arbletoes? Toadolobes?
Pia: Oh, the things! We're looking for… The, the Broodables.
Minion: The Battletoads. I'm afraid they've eluded capture as well.
Kelsy: I really liked writing for the Dark Queen actually.
She’s actually a character, she’s got motives and she can be kind of funny. I mean, why not?
Wade: She sort of just like, fit into this natural role of the level headed one who’s trying to keep them on task.
Pimple: Where are we?
Dark Queen: Jercury Nine. An outer-ring planet and home to an old cohort of mine named Jeffrey.
Rash: And he's see-through? Cool!
It’s interesting to write a character who’s smarter than all of the Toads, but doesn’t have any power.
And I thought that was a really fun dynamic between the 'Toads and the Queen
is that these former enemies now sort of need one another.
Dark Queen: I know our history is complicated.
I mean, you sent me spinning off into space, no hard feelings, much respect
but now that you're here we can execute my plan to defeat the Topians together.
Aj: We’ve told a really great story end to end with characters with depth in this stupid cartoon world
so I’m super proud of that.
I’m not trying to tell a ten hour epic story, instead I’m telling thirty minutes of incredible cartoons
written and animated by incredible people.
Paul: And it just adds to this feeling that you’re playing this massive cartoon with these awesome gameplay moments.
You really feel like you’re going on this wild, awesome journey with Rash, Zitz, Pimple and the Dark Queen.