I guess I've always been a designer.
I've never really wanted to be anything else.
For as long as I can remember I've always wanted to be a designer.
I actually would love to be a scientist or a mathematician
and be incredibly smart and know all of these things
and in maths and science at a level of school,
and I was awful at them.
Design was the only thing that I really felt like I was any good at.
A designer's main strength has to be problem solving.
Everything else can be an acquired skill.
You can learn to write code, you can learn to use Photoshop or Sketch,
but if you can't solve the problem or if you can't identify the problem
and then attempt to solve it, everything else kinda falls by the wayside.
I do joke about the fact that sometimes I say
being punched in the face has made me a better designer.
When I spar, it's kind of like...you have to try and figure your opponent out,
and you have to try and find out their behaviours and their patterns
and what they're doing and that kind of relates to
when you have a problem in front of you and that problem is trying to hit you
and you have to try and figure it out and solve the most efficient way
and you can try multiple things and they don't necessarily work.
But then you try the one thing that actually worked
and it's a great feeling to know that you've actually solved that problem.
People often say, so what you be if you weren't a designer.
I have no idea because I love being a designer.
I've somehow managed to get myself into a situation where
people pay me to do the thing that I love to do.
I do it in my spare time for free.
It just so happens that I also have a career in it.
So I class that as a success, right?