Magic is dying
And the Magus is dying with it
We travel together
to the realm of Umbra
Where Magic was born
Hello, I'm Ross Cowman
and I'm here yo tell you all about Fall of Magic
Fall of Magic is a game of collaborative storytelling
where we play a group of travelers in the company of the Magus
At the heart of the game is this beautiful silk-screened scroll.
Handmade using natural materials
As our journey progresses the scroll unrolls
to reveal new roads, strange hosts, and fantastic locales
all illustrated by this amazing artist, Doug Keith
Gameplay
Fall of Magic is for 2-4 Players
ages 8 and up
you can play it in a couple of hours
or over the course of several sessions using the same characters
here is how you play
first each player picks a name and a title for their character
we each choose a counter, plus one more counter
to represent the Magus
The Magus starts on Ravenhall which is where our journey begins
Each location has several scenes listed under it
and on your turn, you move your character to one of those Scenes
and describe it from the perspective of your character
you can tell us what it looks like
tell us what is going on right now, what you're doing there
Underneath the scene is the Story Prompt, and when you're ready,
you're going to have to describe that before you're turn is over
things like "Your face in the river"
"The last time you saw real magic"
or maybe a Peril you must face.
how you describe this is up to you
You might tell us what your character is thinking
play out a conversation with another character
or narrate a little scene like in a book or movie
the character of the Magus is shared between us
and once we've each had a turn you may choose to play as the Magus
advancing us further down the road
the Barley Lord has said, "You shall not enter"
and the Magus says, "Very Well."
and we retreat back up the road a bit
and for the first time on our journey
he does something more than just a mere trick
Fall of Magic does a great job
of evoking the feel of a fantasy journey
without directly relying on any of the clichés or tropes
so each story is going to be your own
and no two games are ever going to be alike
The game has gone through two years of development and play testing
and already gotten some great feedback from the gaming community
and if this Kickstarter funds,
I’ll be able share this dream version of Fall of Magic with you.
thank you so much for watching my video
if you've got any questions, go ahead and ask me
and I can answer in the comments below
thanks a lot
bye