Practice English Speaking&Listening with: Guild Wars 2 in 2019 | What can YOU expect? [Top 6 List]

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Heya there guys!

As we have moved into the new year, I thought it would be interesting to look back at the

content we got in 2018 and more importantly, I want to look forward

to what we can expect from Guild Wars 2 in 2019.

If you are considering playing Guild Wars 2 this year, this could be an interesting

video for you.

Based on what we have seen in past years, I want to cover some things that we can expect

in 2019 and speculate on content and announcements that might be coming.

Some topics that I cover in this video are still uncertain and therefore, take it all

with a grain of salt.

Last year, I had covered some general thoughts on why you should play Guild Wars 2 in 2018.

Basically, this video sums up answers to very common questions and concerns about the game.

For example, the end-game and if the game is pay to win.

Go check out that video if aren't playing Guild Wars 2 just yet.

Personally, I think it is still relevant to this day.

As usual, if you want to support me, don't forget to give this video a like, subscribe,

comment and watch this video all the way to the end.

Timestamps of each segment can be found in the description.

Let's look into the crystal ball and see at what Guild Wars 2 has in store for us.

We are going to start off with an obvious one, The Living World.

Be wary, this segment might contain spoilers of Guild Wars 2's story.

You can skip to the timestamp that is displayed in the video to skip the spoilers.

The Living World has been running for quite some time now.

I believe it all started rather soon after the release of the original game in 2012.

However, no exact date can be found.

The story of Living World Season 3 has lead up to the last expansion; Path of Fire.

A few months after the release of the expansion, the story continued with Living World Season

4.

In 2019, the Living World is going to start of strong with the finale of Living World

Season 4 titled; All or nothing.

Spoiler warning ahead; Living World Season 4 was mainly focussed at stopping the elder

dragon Kralkatorrik from destroying the world.

We are left to wonder what is going to happen in the season finale.

As a user on Reddit pointed out, the last mission of the Guild Wars 2's original story,

was called "Victory or Death".

In this story instance the player managed to kill the elder dragon, Zhaithan.

All or nothing and Victory or Death bear a strong resemblance to one another if you look

at their name.

So, we might see the death of the Elder Dragon Kralkatorrik in this one.

This would be an interesting turn of events though.

Every Elder Dragon so far has died in the original game or in a subsequent expansion.

This would be the first time that the death of an Elder Dragon would be in a temporary

free piece of content.

If we put the story aside, we are also going to visit an old map from the original Guild

Wars, Thunderhead Peaks.

Well, actually, in the original Guild Wars this was a mission called Thunderhead Keep.

The new Living story is going to take place there.

As an avid player of the original Guild Wars, I'm always excited to visit areas from the

original game.

Next to this, we are also getting new upgradable weapons which I hope are going to go last

and be further upgradable in the next Living Story Seasons.

Anyway, the devs aren't going to let us wait for long since this episode is planned for

release on the 8th of January.

After that finale, ArenaNet had decided to move directly from Living World season 4 to

season 5.

This means, that there is not going to be an expansion after Season 4.

Which would normally be the case.

However, the developers are focussing on pushing the boundaries of their game and the story.

So, I think Season 5 is going to have a stronger story, interesting gameplay and new features

that could also belong into an expansion.

I think ArenaNet once said something similar, but I couldn't find it.

If you happen to know where it's from, let me know in the comments!

Moving on!

A new expansion.

To put this plain and simple, I don't think that we are going to see a new expansion.

However, I do think that we are getting the announcement of a new expansion halfway throughout

this year.

Why do I make these assumptions?

Well, I think the Living Story, as previously mentioned, is going to get bigger, and of

even better quality than the last seasons.

Expansions take considerably longer to create.

If they follow the same route as the last expansions, then we are most likely to see

more elite specializations and perhaps, another profession.

Heart of Thorns was released in 2015, Path of Fire in 2017 and looking at this 2-year

window, we should get an expansion this year.

However, Living World Seasons usually consist out of 4 to 6 episodes which get released

every 3 months.

So, the full release of a Living World Season would take about 12 to 18 months and usually

lead up to an expansion.

Therefore, I would assume that we won't see a new expansion until the end of season 5,

which starts in January.

It is possible that the expansion will come during a Living World Season, but I think

this is unlikely.

Don't get me wrong, I would love to see an expansion sooner than later!

As we do not have a clear lead on where this possible expansion is going to take us, I

think it would be set in Cantha.

Over the last months months, I have seen several threads on Reddit discussing a possible Cantha

expansion.

But why Cantha?

Right now, there are barely any ties or leads that point to Cantha.

Except for a brief mention or minor Easter eggs that can be found throughout the story

of the game.

But, if we take a look at what Cantha has to offer, it might be an interesting place

to go to.

The lore itself is already there and can be built upon.

Cantha was a continent introduced to us in Guild Wars: Factions.

The continent had an Asian style and was divided into several pieces.

There was Shing Jea Island, the starter area which resembles a monastery with a lot of

green, wildlife and mountains.

Next to that, there was Kaineng City.

A City inspired by a real city in Hong Kong named, the Kowloon Walled City.

And last, there were the Kurzick and the Luxon factions.

These two factions were at war with one another and had their own territory.

The Kurzicks lived in the Echovald Forest, a dense and mystic forest.

The Luxons lived on the Jade Sea.

A sea turned into jade by Shiro Taigachi.

You might remember Shiro from the Legendary Assassin stance that the Revenant can use.

He was also the villain in the story of Guild Wars: Factions.

According to the Guild Wars 2 Wiki, Cantha was isolated from the rest of the world by

emperor Usoku and I think it would be interesting to visit it as an outsider.

So, I wonder if the developers are going to work on that!

The next thing that we are most likely going to see is profession balancing.

This might be another obvious one, but I think it going to be of bigger impact than past

updates.

Most end-game team and squad compositions usually have a Druid to heal or a Chronomancer

to provide Quickness and Alacrity.

On the 11th of December, the devs made some interesting changes to the Chronomancer that

would make it harder to share boons with your allies.

ArenaNet stated that this change was not intended to remove the Chronomancer from the meta

but rather to give other professions a more prominent role in team compositions.

The Chronomancer is still the profession that is commonly used to provide these boons.

However, I do think that a Firebrand or perhaps another profession can support the Chronomancer

in fulfilling this job.

Druid is also a commonly used profession.

Currently, the Druid is the only healing profession that is commonly accepted by most of the players.

However, I do think that there are going to be buffs to other professions, so they can

heal just as effectively as the Druid.

For example, the Scourge and the Firebrand have been mentioned by the community as professions

that could fulfil this role.

But currently, they still lake the boon output and the direct healing that the Druid can

provide.

For DPS players, I doubt that there are going to be many changes.

Most DPS professions have a build available that can effectively fulfil the DPS role and

keep up with other professions.

Elementalist remains a top tier DPS profession since the release of the game with the Revenant

and the Thief getting close to the Elementalist.

I would love to see some more Rangers and Mesmers fulfilling the DPS role instead of

a support role.

I'm curious if this is going to change in the future.

If you want to know more about professions, check out my dedicated video on this topic.

This basically sums up what I am expecting for Guild Wars 2 in 2019.

There are some other things I would love to discuss and that has been discussed by other

content creators and players.

This is all possible content that could be coming this year but is unlikely.

However, I want to take a minute to go over these topics

The first thing I would love to discuss is more group content.

Two other content creators, Deroir and CommonTate mentioned this in either one of their videos

or livestreams With more group content, I do not mean another

fractal or another meta event but something completely different.

I would love to see high risk, high reward end-game content.

As I've stated in other videos, I am talking about something along the lines of the Underworld,

the Domain of Anguish and the Fissure of Woe that can be found in the original Guild Wars.

These were instances, where if a player would die or fail their job, the whole party would

be kicked out of the instance and had to redo their progress.

However, Guild Wars 2 has Fractals, Raids and Dungeons as their end-game content right

now and I would assume that we will see more of those three types of content

instead of another end-game concept.

But hey, one can hope!

The second thing would be a new race.

A new race through the Living Story would be awesome.

There has been some speculation about this for many years now.

Maybe we would see the Kodan, the Largos or maybe even the Tengu?

I would love to see more of the Tengu specifically.

This birdlike race has been around for years now and they are also present in the original

Guild Wars.

The city or settlement this race resides can be found in Caledon Forest, which is also

the Sylvari starting area.

Although, a new race would be nice it is also very unlikely.

All the armor sets that we currently have in the game are specifically made and adjusted

for the races we currently have.

Re-creating all those armor sets for a new race would take an enormous amount of time.

The third and last thing I want to discuss is a new profession.

It is unlikely, but not impossible.

2019 marks the 4th anniversary of the Heart of Thorns expansions which had the Revenant

profession.

Meaning it has been 4 years since a new profession.

It would be nice to have a different profession and experience the game with another playstyle.

For me, starting a completely new character in Guild Wars 2, or any other game for that

matter, feels like playing a totally different game.

Everything feels new, fresh and you have to figure out how this new profession works.

I love that!

With a new profession also comes balance.

A new profession could completely change the established meta and could possibly force

players to change their armor, profession and playstyle to fit this new meta.

ArenaNet has stated on numerous occasions that they are not a big fan of gear treadmills

or ever changing metas for that matter.

A new profession must be introduced with care while preserving the current meta.

Therefore, a new profession might be unlikely but not completely off the table.

Most of the original Guild Wars professions have been integrated into current Guild Wars

2 professions.

For example, the Guardian in Guild Wars 2 has features from the Monk, Ritualist and

the Paragon from the original Guild Wars.

However, Dervishes, another profession from the original Guild Wars, can be found in Istan.

This was a profession that could attune to the gods of Tyria and deal damage or heal

based on their attuned god.

An interesting profession!

I'm wondering if we will ever see them in Guild Wars 2.

Alright, this basically everything that I had in mind for 2019.

Most of these things have been in my head for a longer period of time, especially the

last three topics I had discussed.

I don't know what 2019 has in store for me and for Guild Wars 2 but, I'm planning on

sticking around for this journey and upload more Guild Wars 2 content.

Starting off with the new Living Story Episode that is coming real soon.

Stay tuned by subscribing to my channel and don't forget to leave a like and share this

video with you guildies.

For now, I wish you all a wonderful new year and I hope to see you all in the next one.

Thanks for watching and PEACE!

Sources: https://www.youtube.com/watch?v=WM-pKVHvfUo

https://www.reddit.com/r/Guildwars2/comments/a8oau9/guild_wars_2_all_or_nothing_return_to_thunderhead/

The Description of Guild Wars 2 in 2019 | What can YOU expect? [Top 6 List]